Icelane is an InProgress game being developed inside the engine called unity this game will be a first person shooter themed around lots of snow the premise being the villages, forests, various mountains and castles as the land has being cursed of heavy snowfall and you have been sent to examine the areas to investigate on where this heavy snow has been summoned from and to exterminate the source before everything falls to the snow. 

IMPORTANT NOTES

Please take note this is a very heavily work in progress a lot of items show in screenshots are just their for block out will eventually be replaced with slightly better models and textures to be used instead and when this is eventually playable the code used inside is just to be able to make the project have controller function it will be replaced when the proper movement controls code have been made so it will be able to have better control.

Also when it is actually playable the scale of a lot of objects might seem either too oversized or too miniscule i have a problem where its difficult to get good sizes for these types of design.

also I'm not good at drawing so I'm sorry if my art is bad for the logo.

after reading all the I hope you either enjoy or hate this let me know if there is anything that should be improved upon when it is actually able to be played. (love this engine like a ton of bricks)


Development log

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